Games and Interactive Fiction
After disaster strikes a small mining town in the Old West, it falls to a handful of brave teens to reclaim their home from bandits. A 10K-word branching narrative with fifteen endings and no puzzles, entered in the 2021 SpringThing Festival of Interactive Fiction. Audience Awards for Best Storyline, Best Choices and Best Backstory. (review review review review)
Dashiell Hamlett: The Blue Dane Meets the Black Bird
How would Hamlet fare if recast as a man of action in a film noir and hired to solve his father’s murder? A choice-based game written in Ink and entered in the 2019 SpringThing Festival of Interactive Fiction. Audience Awards for Most Avant-Garde and Most Laughs. (review review)
Murder on the Big Nothing
In its heyday, the Burlington-Northern Railroad criss-crossed the country, a favorite of tramps and vagabonds, who called it The Big Nothing. A parser-based noir murder mystery set on a train. Written in Inform 7 and entered in the 2018 SpringThing Festival of Interactive Fiction. (review reviews walkthrough)
A parser-based, Shakespeare-themed game in Inform 7 written as a first experiment. Very short. Note: there’s only one ending.